Devil Castle
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Neo Fuji

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©2006-2009 taizou.
not affiliated with or endorsed by bit corporation, UMC, gamtec or whoever (if anyone) owns the gamate rights these days

impressions & screenshots courtesy Jonathan Lux

I really like devil castle. There is a brief intro showing your character (sort of a detective/graverobber sort) entering the castle. You move about in long horizontal rooms with lots of platforms and doors killing enemies and collecting hearts. some of the doors have merchants randomly selling potions and bombs and weapons(?). The main character's movements were programed very well, jumping, climbing, firing you spiky mace thing, all seems to function better than should be expected from a gamate game. The select menu shows a zelda-like weapon selection box. Sure wish it had a save or password feature. Hope to explore it move when i have more time.

(opening cut scene)

(inside the castle)

Additional Images

box/manual/card (from some auction, via portabledev)